A new technology trend has been making the rounds in education. The technology trend is called BYOD or Bring Your Own Device. In higher education, this idea is not really that new. It has become second nature for a student to bring a laptop and their mobile device to a class. But with the increase access to more mobile devices (such as tablets, smartphones, eReaders, and laptops), an instructor might wonder, how can I engage my student in class while their use their own devices (or should I)?
Some see the BYOD trend as a negative trend. Having devices floating around during a lecture may cause a student not to focus on the content of the lecture. Others have taken that point of view and flipped it, and asked, how can I get the student to become engaged with my content by using their own device? We have blogged about using software to set up polling questions and that students can answer using their laptops and mobile devices. That is one way BYOD could work in the classroom. Continue reading
I recently came across a site called Enter The Group. It’s a free site that allows you to create private or public classroom webpages that have great features for students and faculty in regards to project management and collaboration. What’s cool about Enter The Group is that you can upload assignments, use a blog, create discussion boards, add events on a classroom calendar, conduct polls, and you can sign in using a Google account or Facebook. Continue reading
According to Wikipedia "Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data (virtual reality), where computer graphics objects are blended into real footage. " Recently a lot of companies have been using AR to promote their brands (check out GE and their energy grid). But a lot of people have wondered, is AR appropriate for the classroom and education? Check out the video below to see how AR works and how it it can be used in engaging students in the classroom.