This week at Lunch & Learn, Janet Temos talked about flipping lectures using TED Ed. TED, a global conference and learning organization, has many initiatives, and TED Ed is one focused on teaching and learning. TED Ed benefits instructors and students because it seeks to allow instructors to use high-quality videos as shared learning objects in their teaching. On their sites, they describe the project as “TED’s education initiative. Our mission is to capture and amplify the voices of great educators around the world.” The project pairs great instructors with great animators to bring lectures to life and to take high concepts and make them highly accessible. There is also a quizzing engine that allows instructors to assess student learning, understanding and outcomes. Temos also showed how instructors might use Blackboard to present both video and assessment tools in a more well-known environment at Princeton than TED Ed. A screencast of the session is below.
Thursday, Thursday, April 19, 12:00 noon, Frist Multipurpose Room A
Using Maps in Teaching with Ben Johnston
In this session we will investigate the use of Google Maps and Google Earth as a teaching tool. Google Maps have become so common on the Internet partly because they are so easy to create. It is just as easy to plot your own locations on these maps and store information about those locations. Google Maps can be used as a way to organize location-related research notes or as a research archive on which an entire class can collaborate and compile, mapping out for example all references to locations in a novel or mapping the locations of historical sites. The WordPress plugin, WPGeo will also be presented in this session. The WPGeo plugin, available to all blogs on the campus WordPress platform, allows one to associate locations with blog posts and create cumulative maps displaying all the locations described by posts. In this way, a map can easily be used as a navigational element for the blog.
About the speaker:
Ben Johnston is Senior Educational Technologist at OIT’s Educational Technologies Center and manager of the Humanities Resource Center in East Pyne. Ben has been involved with educational technology for over twelve years in positions at Columbia University, Bryn Mawr College, and at Princeton University. While at Princeton, Ben has worked with educators and researchers across the Humanities and Social Sciences to facilitate the use of digital assets, technology tools, databases, and digital video in teaching and research.
Clickers are a great tool to help you engage your students, receive instant feedback from your students about understanding concepts you are teaching, and to get an overall feel for your student audience. The one hurdle that is attached to the physical Clicker technology is all the bulky hardware. Clickers involve setting a receiver, setting the code for the physical instructor clicker with the software, and making sure each student has a workable physical Clicker. What happens when a Clicker breaks in the middle of a presentation? What happens if the batteries run out right before the lecture? These are questions and issues that are faced when faculty use the physical Clicker technology to teach. How can you get all the benefits of teaching with physical Clickers but use something more software based? Why not use technology that the students already own (like laptops or cell phones)? We decided to evaluate alternatives to physical Clickers. Continue reading
This week we had three interesting events offered by the Educational Technologies Center.
First, in an ETC spotlight on Tuesday, John LeMasney gave an overview of Picasa, Google’s image and video cataloging tool. In the session, John showed users how to metatag, geotag, caption, and enhance media items. He went over Picasa’s face recognition, moviemaking, publishing, and album making features. Finally, he demonstrated Picasa’s key functionality: searching for items in large media catalogs using filters, keywords, and flags. Here’s the entire session for your review.
On Wednesday, during the Lunch & Learn session, Yannis Kevrekidis, Garnet K.-L. Chan, Curt Hillegas spoke on Princeton University’s most recent research computing activities. From the abstract: “Computational modeling and analysis continues to grow as the third paradigm of research alongside experiment and theory. Princeton University’s research computing activity has grown to keep pace with and provide leadership for this international trend including faculty across many disciplines and departments. We will highlight two professors’ work – Professor Garnet Chan from Chemistry and Professor Yannis Kevrekidis from Chemical and Biological Engineering – to show how computational science and engineering is enabling and accelerating scientific discovery. Curt Hillegas, director of research computing, will also talk about the central HPC resources that are available to the University community and how to access them.” Here is the session for your review.
On Thursday, during the Productive Scholar session, Shaun Holland and Sean Piotrowski talked about using gaming to engage students in the classroom. They presented the idea that games and services like Foursquare, Minecraft, and Portal provide good examples of collaborative engagement that can be applied to the classroom because these games appeal to an average student’s sense of achievement, competition, and challenge. This presentation demonstrated some popular forms of gamification in higher education and real world examples to apply to one’s teaching. Here’s the entire session for your review.
Frist Multipurpose Room A
Angel also added “I found this link on how to export objects out of Second Life and edit them in a 3D modeling program: http://exporttoworld.plugimi.com/index.php?/how-to-export/“